Take-Two Interactive Software, Inc. (NASDAQ:TTWO) had its price target lifted by investment analysts at Mizuho from $52.00 to $60.00 in a research report issued to clients and investors on Wednesday. The brokerage presently has a “buy” rating on the stock. Mizuho’s target price suggests a potential upside of 11.71% from the company’s previous close.
Several other brokerages have also weighed in on TTWO. Cowen and Company restated an “outperform” rating and issued a $58.00 price objective on shares of Take-Two Interactive Software in a report on Sunday. MKM Partners restated a “buy” rating and issued a $62.00 price objective (up previously from $55.00) on shares of Take-Two Interactive Software in a report on Monday. Citigroup Inc. upped their price objective on Take-Two Interactive Software to $58.00 and gave the company an “outperform” rating in a report on Wednesday. Credit Suisse Group upped their price objective on Take-Two Interactive Software from $51.00 to $53.00 and gave the company a “neutral” rating in a report on Tuesday, January 31st. Finally, Zacks Investment Research lowered Take-Two Interactive Software from a “buy” rating to a “hold” rating in a report on Wednesday, December 14th. Six investment analysts have rated the stock with a hold rating and twelve have assigned a buy rating to the company’s stock. The stock presently has a consensus rating of “Buy” and a consensus price target of $56.51.
Shares of Take-Two Interactive Software (NASDAQ:TTWO) traded up 0.02% during mid-day trading on Wednesday, reaching $53.71. The company’s stock had a trading volume of 3,101,471 shares. Take-Two Interactive Software has a 52-week low of $33.06 and a 52-week high of $56.71. The firm’s 50 day moving average is $51.70 and its 200-day moving average is $46.63. The company has a market capitalization of $4.59 billion, a PE ratio of 2826.84 and a beta of 0.86.
Take-Two Interactive Software (NASDAQ:TTWO) last announced its quarterly earnings results on Tuesday, February 7th. The company reported $0.99 earnings per share (EPS) for the quarter, topping the Zacks’ consensus estimate of $0.96 by $0.03. Take-Two Interactive Software had a return on equity of 23.87% and a net margin of 0.12%. The company earned $476.50 million during the quarter, compared to analyst estimates of $689.64 million. During the same quarter in the previous year, the firm posted $0.89 EPS. The firm’s quarterly revenue was up 15.0% on a year-over-year basis. Analysts forecast that Take-Two Interactive Software will post $1.75 EPS for the current year.
In other Take-Two Interactive Software news, CEO Strauss Zelnick sold 80,000 shares of the company’s stock in a transaction dated Wednesday, November 30th. The stock was sold at an average price of $49.55, for a total value of $3,964,000.00. The sale was disclosed in a document filed with the SEC, which is available through this hyperlink. Corporate insiders own 2.50% of the company’s stock.
Several hedge funds have recently added to or reduced their stakes in the company. GLG LLC bought a new stake in Take-Two Interactive Software during the second quarter valued at about $5,688,000. Paulson & CO. Inc. acquired a new stake in shares of Take-Two Interactive Software during the second quarter valued at $37,920,000. EverPoint Asset Management LLC acquired a new stake in shares of Take-Two Interactive Software during the second quarter valued at $35,364,000. Maplelane Capital LLC increased its stake in shares of Take-Two Interactive Software by 7.6% in the second quarter. Maplelane Capital LLC now owns 800,000 shares of the company’s stock valued at $30,336,000 after buying an additional 56,578 shares during the last quarter. Finally, ACT II Management LP increased its stake in shares of Take-Two Interactive Software by 2.3% in the second quarter. ACT II Management LP now owns 221,200 shares of the company’s stock valued at $8,388,000 after buying an additional 5,000 shares during the last quarter.
About Take-Two Interactive Software
Take-Two Interactive Software, Inc is a developer, publisher and marketer of entertainment for consumers around the world. The Company develops and publishes products through its labels, Rockstar Games and 2K. It operates through publishing segment. It has a portfolio of software content for the hardware platforms in a range of genres, including action, adventure, family/casual, racing, role-playing, shooter, sports and strategy, which it distributes across the world.